using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("CardTextHistoryData")]
	public class CardTextHistoryData : MonoClass
	{
		public int m_damageBonus => method_2<int>("m_damageBonus");

		public int m_damageBonusDouble => method_2<int>("m_damageBonusDouble");

		public int m_healingDouble => method_2<int>("m_healingDouble");

		public CardTextHistoryData(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CardTextHistoryData(IntPtr address)
			: this(address, "CardTextHistoryData")
		{
		}

		public void SetHistoryData(Entity entity, HistoryInfo historyInfo)
		{
			method_8("SetHistoryData", entity, historyInfo);
		}
	}
}
